I find it hard to be professionally creative when I'm constantly fighting my computer. Windows + nVidia has been nothing but an endless frustration in drivers and hiccups over the course of 3 separate WIndows system builds. If I were doing it at home just for fun, I'd still go Mac Pro. It's been way more stable for me across the board when compared to Redshift. Redshift is a good renderer, but I prefer the look of Arnold. I use a render farm running Arnold as one of it's options for my job, so using a Mac as my workstation is a better option despite the Xeon's price/performance compared to Threadripper. Been using it on a Windows system more powerful than the top end MP and the Windows implementation of OpenGL coupled with nVidia's drivers ( over the last few years ) has made C4D's viewport faster but more unreliable than what's on the Mac, particularly with crashes to the IPR with heavy scenes. Of course this could all change with future versions of GPUs and Arnold updates, but even now that it's out of beta it's nothing to write home about if you do serious production.Įdit : Still prefer running C4D and Arnold on a Mac despite the steep cost of Xeons. Can say from experience that its faster and more stable on a good CPU. If you're doing Arnold rendering, you'd be better off going with a high core count cpu like a Threadripper / Epyc or Xeons if you want to burn money. I use Arnold for Cinema 4D pretty heavily and can say that while it's GPU speed is faster than most mid-level Intel chips, the time it takes to send an average scene to the GPU before it can render kills the experience.
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